{"author_name":"drentsoft","cat":"LD #31","comments":[],"epoch":1417980360,"likes":1,"metadata":{"p_key":"23157","p_author":"drentsoft","p_authorkey":"28854","p_urlkey":"58542","p_title":"Another Compo Another Failure","p_cat":"LD #31","p_event":"LD31","p_time":"1417980360","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"28854","us_name":"drentsoft","us_username":"drentsoft","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>This is my fourth Ludum Dare and so far the first is the only one I actually managed to get done in time.<\/p>\n <p>My second attempt was hindered by an inability to choose an idea based on the theme. The third was just way, way WAY overly ambitious.<\/p>\n <p>This idea felt fairly simple at first but between having a late start to the compo (3PM on Saturday), a killer cold that hampered productivity and a slight ambiguity of what the final game would be I found I wasn&#8217;t producing anything fast enough. This was compounded by my trying to simplify the idea as I went, to compensate for the lack of productivity. This simplification felt like the right idea but it only further muddied my idea of what I was trying to achieve. That said I think if I&#8217;d been able to focus on the correct parts of the game to begin with the whole structure might have come together.<\/p>\n <p>I was going for a very simple network game and I feel as though if I&#8217;d focused more on the network side of things first and then worked on the game I&#8217;d have had an easier time as it would have allowed me to solidify the mechanics sooner. As I adjusted the idea to fit the time left, the game got more attention and the overall project lost its focus and flow. This combined with the overriding feeling that a network game would perform poorly in the voting by virtue of the dependence on other people ultimately meant that productivity plummeted throughout Sunday.<\/p>\n <p>I had considered continuing tomorrow for the Jam but unfortunately I think it&#8217;s best if I just give up now and start again in the near future, I don&#8217;t think the extra time spent would amount to much of an improvement on the current state of the game. I have a couple of work projects that need my attention before Christmas is upon us.<\/p>\n <p>I still had quite a lot of fun and I don&#8217;t see it as a waste of time or effort as I was able to improve several techniques used in previous projects and I feel like there might be something to the idea, once fully fleshed out.<\/p>\n <p>Here&#8217;s hoping the next Ludum Dare will see me back on submitting form. I had hoped that the anniversary of my first Ludum Dare would be the project to see me get back on form but never mind <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I hoep this was an interesting read and helps others in the future.<\/p>","time":"December 7th, 2014 2:26 pm","title":"Another Compo Another Failure"}