Space Taxi is unleashed!

taxi01

Amazingly got this thingy done.

Did bunch of bad choises while coding, like using hexagon layout that I had never done before
and writing mesh loading and OpenGL stencil shadows in C++ from scratch, I also used Bullet
Physics that I have never have used before either.

Those almost took away too much time and were interfering with finishing the combo. But managed to do anyhow!

Space Taxis are go!