Space Taxi is unleashed!
Amazingly got this thingy done.
Did bunch of bad choises while coding, like using hexagon layout that I had never done before
and writing mesh loading and OpenGL stencil shadows in C++ from scratch, I also used Bullet
Physics that I have never have used before either.
Those almost took away too much time and were interfering with finishing the combo. But managed to do anyhow!
