{"author_name":"tinykidtoo","cat":"LD #31","comments":[],"epoch":1417978080,"likes":2,"metadata":{"p_key":"23183","p_author":"tinykidtoo","p_authorkey":"25245","p_urlkey":"58568","p_title":"Still some work before I can upload","p_cat":"LD #31","p_event":"LD31","p_time":"1417978080","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"25245","us_name":"tinykidtoo","us_username":"\/author\/tinykidtoo\/","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StillSomeWork.png\">As we are coming to a close my blood pressure is rising. I am frantic and sweating up a storm. There is still much need to complete the basic game. I need to put in Ai spawning, Timers, Player Health bar, and much more. Right now I am working out a few bugs with the Ai. The Ai is tasked to move to a rigid-body and pick the closest one. They use these objects as projectiles to shoot at you. unfortunately they tend to fight over one when the Ai bunches up and thus they stop fighting you.<img class=\"alignnone size-large wp-image-416423\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StillSomeWork-550x447.png\" alt=\"StillSomeWork\" width=\"550\" height=\"447\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StillSomeWork-300x244.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StillSomeWork-550x447.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StillSomeWork.png 681w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"December 7th, 2014 1:48 pm","title":"Still some work before I can upload"}