I’m out :/

Well…it’s been a lifechanging thing to find this jam. (Thanks to Lucy Morris for that. @lucyamorris)
I’ll participate in LD in the future whenever I can.
As this was my first LD I didn’t even dream about finishing a game in 48 hours :)

I learned what I had to and wrote a nice little todo list of things to geather and learn and do till the next jam.
Some of them are: (note: in second person for some wierd reason)
– get a tool for every aspect you use to make a game (I had no music and sfx maker)
– learn your tools in-and-out (I was always using placeholders on my game prototypes, but this time I really had to make something with Paint.Net [which is not the best tool, I have to admit it])
– don’t be afraid to use tutorials and help when stuck on a bug or something
– “invent” a developement workflow that you use every time working alone
– don’t shorten the planning stage…1 hour is not enough it seems XD
– save often, and if planning on doing a big change, do a backup
– sleep more before…3 “hours is not enough it seems”
– …and a lot more I won’t bore you with :)

I’ll also check out lots of games to see how you’ve done. Saw lot of nice ideas for this theme.
Had a blast makink my little prototype and learned a lot about random map generation.
See you next time and have a good time :)

Br,
PhiPhi