{"author_name":"GFM","cat":"LD #37","comments":[],"epoch":1481369280,"likes":0,"metadata":{"p_key":"2328","p_author":"GFM","p_authorkey":"7375","p_urlkey":"37814","p_title":"I\u2019m ready(?) to start","p_cat":"LD #37","p_event":"LD37","p_time":"1481369280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7375","us_name":"GFM","us_username":"\/author\/gfm\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>As many others, I didn&#8217;t really like this theme&#8230; but I finally found a way to use it that I like:<\/p>\n <blockquote><p>You are trapped in a mystical\u00a0mansion\/castle\/whatever. Every rooms looks exactly the same, except mirrored. Find every gem on every room to escape.<\/p><\/blockquote>\n <p>To\u00a0take that idea further, I&#8217;m thinking about using something like the grapple mechanic from Umihara Kawase:<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/QfRi_dXLq1M?start=102&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>Let&#8217;s see how this works out.<\/p>","time":"December 10th, 2016 6:28 am","title":"I\u2019m ready(?) to start"}