{"author_name":"hexagore","cat":"LD #31","comments":[],"epoch":1417968000,"likes":1,"metadata":{"p_key":"23292","p_author":"hexagore","p_authorkey":"34027","p_urlkey":"58680","p_title":"Update #3","p_cat":"LD #31","p_event":"LD31","p_time":"1417968000","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34027","us_name":"hexagore","us_username":"hexagore","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I think this game is actually ready to go. Still&#8230; quite a few hours to&#8230; can I add particle effects, guilt free? Wow!<\/p>\n <p>It was all looking horrible yesterday, but today it&#8217;s all come together&#8230; thank goodness.<\/p>\n <p>It seems to be rather more Meat Boy than I&#8217;d hoped&#8230; hopefully that&#8217;s not too terrible a thing. \\<\/p>\n <p>Anyway, a close up of one tiny corner of the game, for your viewing pleasure:<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/closeup.gif\"><img class=\"alignnone size-full wp-image-415559\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/closeup.gif\" alt=\"closeup\" width=\"242\" height=\"178\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/development-update\/\" rel=\"tag\">development update<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/three-js\/\" rel=\"tag\">three.js<\/a><\/p>","time":"December 7th, 2014 11:00 am","title":"Update #3"}