{"author_name":"jthistle","cat":"LD #31","comments":[],"epoch":1417960680,"likes":0,"metadata":{"p_key":"23335","p_author":"jthistle","p_authorkey":"39482","p_urlkey":"58724","p_title":"Practically done!","p_cat":"LD #31","p_event":"LD31","p_time":"1417960680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39482","us_name":"jthistle","us_username":"jthistle","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><b>Yes, that&#8217;s it<\/b>. Art, music, code and all that other jazz finished! I felt less rushed than last time, where I scrapped my game after the first day and made another one from scratch on the second. This time round I&#8217;ve used Unity 4.6. You can<a title=\"Crate Collector | jamesthistlewood.co.uk\" href=\"http:\/\/jamesthistlewood.co.uk\/unity\/ld31\/build.html\" target=\"_blank\"> play my game here<\/a>\u00a0<img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 7th, 2014 8:58 am","title":"Practically done!"}