{"author_name":"TheMaster99","cat":"LD #31","comments":[{"author_name":"DeltaF1","time":"December 6, 2014 9:07 pm","epoch":1417918020,"text":"Looking good! I like the interpretation, as I said in the IRC chat. Can&#8217;t wait for some good ol&#8217; fashioned platforming on a $5 monitor that I apparently need to continuously jiggle to keep on \ud83d\ude00","spam":"N"}],"epoch":1417917180,"likes":0,"metadata":{"p_key":"23617","p_author":"TheMaster99","p_authorkey":"20812","p_urlkey":"59011","p_title":"Cheap Peripherals \u2013 Day 1 Recap","p_cat":"LD #31","p_event":"LD31","p_time":"1417917180","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"20812","us_name":"TheMaster99","us_username":"themaster99","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Well, in what seems like the blink of an eye the first day of the Ludum Dare is over. Here&#8217;s a quick recap of what has happened today in regards to my game:<\/p>\n <div id=\"attachment_413143\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/cheapperipheralsimg.png\"><img class=\"size-medium wp-image-413143\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/cheapperipheralsimg-300x235.png\" alt=\"Starting Area\" width=\"300\" height=\"235\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/cheapperipheralsimg-300x235.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/cheapperipheralsimg-550x431.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/cheapperipheralsimg.png 832w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Starting Area<\/p><\/div>\n <ul>\n <li>My partner in crime had to bail due to unfortunate real-life circumstances<\/li>\n <li>I spent a lot of time on IRC<\/li>\n <li>I&#8217;ve got the starting area done, as well as object interactions, player movement, and collisions (after several hours of fighting with the code)<\/li>\n <li>I&#8217;ve implemented a system to easily add walls\/platforms\/etc<\/li>\n <li>I&#8217;ve implemented the main mechanic (screen dimming)<\/li>\n <\/ul>\n <p>What still needs to be done tomorrow:<\/p>\n <ul>\n <li>&#8211;Definitely finished&#8211;<\/li>\n <li>Enemies &amp; Death\/Respawn system<\/li>\n <li>Level design<\/li>\n <li>Win condition<\/li>\n <li>&#8211;Hopefully finished&#8211;<\/li>\n <li>More artwork (background, walls+platforms, enemies, redo player sprite, etc)<\/li>\n <li>Sound effects + Music<\/li>\n <li>Polish<\/li>\n <\/ul>\n <p>Overall, I&#8217;m in pretty good shape. I wasted more time than I should have, but what&#8217;s left is certainly doable in a day. I foresee nothing that may prevent me from finishing in time!<\/p>\n <p>The current build is available for download, any and all feedback is welcomed! https:\/\/dl.dropboxusercontent.com\/u\/34790952\/Cheap%20Peripherals.jar<\/p>\n <p>Controls:<\/p>\n <p>A+D\/Left+Right &#8211; Move Left\/Right<\/p>\n <p>W\/Up &#8211; Jump<\/p>\n <p>Q &#8211; Action Key (also temporarily exit button from the Platformer menu because the visual button isn&#8217;t working, mysteriously)<\/p>\n <p>&nbsp;<\/p>\n <p>Good night and good luck,<\/p>\n <p>TheMaster99<\/p>","time":"December 6th, 2014 8:53 pm","title":"Cheap Peripherals \u2013 Day 1 Recap"}