{"author_name":"andysolace","cat":"LD #31","comments":[],"epoch":1417910700,"likes":3,"metadata":{"p_key":"23668","p_author":"andysolace","p_authorkey":"41515","p_urlkey":"59065","p_title":"So I started 4 hours ago\u2026 lol","p_cat":"LD #31","p_event":"LD31","p_time":"1417910700","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"41515","us_name":"andysolace","us_username":"andysolace","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>The game is written in pure Java, and I decided to forget about playing with lwjgl 3 for the time being &#8211; I&#8217;ve had a really busy day, and will be again tomorrow. I&#8217;ve spent about 4 hours on it this evening and its now nearly 2am lol&#8230;<\/p>\n <p>I have all the basic mechanics of the game in place now, simple as they are, and am at that stage where I need to start fleshing out the content.<\/p>\n <p>The premise of the game is simple &#8211; you control a (very 2D!) galleon and must travel from one side of the ocean (screen) to the other, before running out of supplies. Easy, right? At the moment, yes lol&#8230; But I&#8217;m planning and slowly implementing &#8220;events&#8221; that occur along the way, such as storms that move your location back (or forwards!) a few tiles, mutinies that cause food to be destroyed, shoals of fish to restock supplies, icebergs&#8230; That sort of thing <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> The graphics are &#8211; hopefully &#8211; extremely temporary; I intend to up the resolution when I&#8217;ve finished the actual game itself.<\/p>\n <p>Other than that I&#8217;ve already mentioned, I&#8217;m going to write a midi sequencer and add some simple tunes to the game, and then I&#8217;ll probably submit a first draft <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I expect to spend about 8 hours out of 48 on the compo, but depending on the state of the game&#8230; and whether or not I accidently sleep through 2 or 3am the deadline tomorrow&#8230; I might enter the Jam instead as I&#8217;m actually quite free on Monday.<\/p>\n <p>Going to try and attach a screenshot&#8230; If it doesn&#8217;t show below, I&#8217;ve messed up!<\/p>\n <p>Cheers!<\/p>\n <p>Andy<\/p>\n <div id=\"attachment_412785\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Day-1-Progress.png\"><img class=\"size-medium wp-image-412785\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Day-1-Progress-300x170.png\" alt=\"Game Screensot (Not pretty!)\" width=\"300\" height=\"170\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Day-1-Progress-300x170.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Day-1-Progress-550x311.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Day-1-Progress.png 970w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Mechanics are in place!<\/p><\/div>\n <p>&nbsp;<\/p>","time":"December 6th, 2014 7:05 pm","title":"So I started 4 hours ago\u2026 lol"}