{"author_name":"Ashtom","cat":"LD #31","comments":[],"epoch":1417906620,"likes":2,"metadata":{"p_key":"23707","p_author":"Ashtom","p_authorkey":"11851","p_urlkey":"59105","p_title":"Starting to polish a bit, medkits and thrusters","p_cat":"LD #31","p_event":"LD31","p_time":"1417906620","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11851","us_name":"Ashtom","us_username":"ashtom","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I started to polish the visuals a bit by paying with alpha values to smooth out the rough edges. I still have work on the sprites themselves but I don&#8217;t know if it&#8217;s worth it for now.<\/p>\n <p>I fiddled a bit too long on the particle system of Game Maker: Studio to create the effect for the thrusters. Looks ok I guess.<\/p>\n <p>And finally, I added the first item: a medkit!<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141207015311.png\"><img class=\"alignnone size-large wp-image-412570\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141207015311-550x309.png\" alt=\"LD31_Ashtom_20141207015311\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141207015311-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141207015311-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141207015311.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"December 6th, 2014 5:57 pm","title":"Starting to polish a bit, medkits and thrusters"}