{"author_name": "BoaHeck_ArtGent", "cat": "LD #31", "comments": [], "epoch": 1417905780, "likes": 2, "metadata": {"p_key": "23714", "p_author": "BoaHeck_ArtGent", "p_authorkey": "25132", "p_urlkey": "59112", "p_title": "Collision and 3d effect!", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1417905780", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "25132", "us_name": "BoaHeck_ArtGent", "us_username": "boaheck_artgent", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>&nbsp;</p>\n <p>So I just got collision implemented, and I made it so the character renders behind or in front of the walls to a certain point.</p>\n <p><a href=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/lduh-screesh-too.png\"><img class=\"aligncenter size-full wp-image-412469\" src=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/lduh-screesh-too.png\" alt=\"lduh screesh too\" width=\"520\" height=\"260\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/lduh-screesh-too-300x150.png 300w, http://ludumdare.com/compo/wp-content/uploads/2014/12/lduh-screesh-too.png 520w\" sizes=\"(max-width: 520px) 100vw, 520px\" /></a></p>\n <p>&nbsp;</p>\n <p>Also here&#8217;s a random level:</p>\n <p><a href=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/screesh2.png\"><img class=\"aligncenter size-full wp-image-412501\" src=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/screesh2.png\" alt=\"screesh2\" width=\"512\" height=\"513\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2014/12/screesh2-150x150.png 150w, http://ludumdare.com/compo/wp-content/uploads/2014/12/screesh2-300x300.png 300w, http://ludumdare.com/compo/wp-content/uploads/2014/12/screesh2.png 512w\" sizes=\"(max-width: 512px) 100vw, 512px\" /></a></p>\n <p>&nbsp;</p>\n <p>Super Duper happy with my first six hours progress. Maybe another 10 hours tomorrow and I&#8217;ll be done? I hope.</p>", "time": "December 6th, 2014 5:43 pm", "title": "Collision and 3d effect!"}