{"author_name":"MadcapJake","cat":"LD #31","comments":[],"epoch":1417904940,"likes":0,"metadata":{"p_key":"23719","p_author":"MadcapJake","p_authorkey":"505227","p_urlkey":"59118","p_title":"Finally past jinxing myself","p_cat":"LD #31","p_event":"LD31","p_time":"1417904940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505227","us_name":"MadcapJake","us_username":"MadcapJake","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>So I have attempted a few previous jams but my other responsibilities coupled with my low attention span has contributed to my not completing any yet. \u00a0I finally have a cool wacom tablet and the time so I am DOING THIS! \u00a0I have been working on art since yesterday and I am ready to get some code written. \u00a0I think I will use Phaser as I have a little bit of experience with that on my passion project (also needing attention). \u00a0My game will fit in a 576px by 576px square composed of 18&#215;18 32px squares. \u00a0It&#8217;s a light turn-based strategy game about manipulating an erupting volcano to save the villagers living on the mountainside. \u00a0It&#8217;s called Vulcano! and it&#8217;s got some sweet hi-def graphics:<\/p>\n <div id=\"attachment_412439\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/lava.png\"><img class=\"size-medium wp-image-412439\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/lava-300x37.png\" alt=\"lava terrain flow\" width=\"300\" height=\"37\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/lava-300x37.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/lava.png 512w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">lava terrain flow<\/p><\/div>\n <div id=\"attachment_412440\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/tilesheet.png\"><img class=\"size-medium wp-image-412440\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/tilesheet-300x37.png\" alt=\"terrain and building sprites\" width=\"300\" height=\"37\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/tilesheet-300x37.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/tilesheet.png 512w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">terrain and building sprites<\/p><\/div>\n <div id=\"attachment_412441\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/bulldozer.png\"><img class=\"size-medium wp-image-412441\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/bulldozer-300x25.png\" alt=\"Bulldozer moving animations\" width=\"300\" height=\"25\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/bulldozer-300x25.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/bulldozer.png 384w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Bulldozer moving animations<\/p><\/div>\n <p>So that&#8217;s where I&#8217;m at! \u00a0I have enough to get much of the game coded up. \u00a0Still need to do a few graphics for earthen walls, channels (for lava directing), wet earth(for lava slowing),bulldozed lava, and exploded lava. \u00a0But I am going to take a break and do some coding.<\/p>","time":"December 6th, 2014 5:29 pm","title":"Finally past jinxing myself"}