{"author_name":"gmisail","cat":"LD #31","comments":[],"epoch":1417899240,"likes":0,"metadata":{"p_key":"23800","p_author":"gmisail","p_authorkey":"46643","p_urlkey":"59200","p_title":"Thanks Unity.","p_cat":"LD #31","p_event":"LD31","p_time":"1417899240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"46643","us_name":"gmisail","us_username":"gmisail","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I was in the middle of my game. So far so good. I added a few 3D primitives to my game as a background, because the backgrounds were just basic colors. Then when I tested the game, I had no key input. Great. I deleted more and more of my project in the hierarchy to find the problem. Nothing. I tried to use Debug.Log(xxx); to find the problem. Nothing. Great start to my first Ludum Dare. Starting from scratch. I won&#8217;t make it.<\/p>","time":"December 6th, 2014 3:54 pm","title":"Thanks Unity."}