Day 1 Progress
After a late start due to band practice and a good friend’s b-day party, I managed to come up with an okay idea for an okay game. I’m using Unity 3D and writing in C#. I’ll participate in the jam since I’m no artist and I’ll have to use tf3dm models. Here’s what I have so far:

So, you have a few mushrooms that you can control from a fixed point on the map. They shoot at the closest enemy and the enemy shoots the closest mushroom. You have to select individual shrooms and position them to fend off as many waves of enemies as you can. The mushrooms already do what they have to do. Now I’m trying to get the health bars working:

Once I get the main gameplay down, I’ll get to writing music! (the best part)