Progress so far

About 9 hours of solid development, and that wraps up today. Tomorrow I hope to add some more powerups, variation of enemies (i.e. enemies with guns) and a final boss for wave 25.

The game is called Ludum Fortress

– Ethan

Comments

06. Dec 2014 · 18:43 UTC
Nice! That looks quite polished. Looking forward to seeing it in its final form!