{"author_name": "erebusman", "cat": "LD #31", "comments": [], "epoch": 1417888020, "likes": 0, "metadata": {"p_key": "23938", "p_author": "erebusman", "p_authorkey": "31427", "p_urlkey": "59339", "p_title": "Player movement + npc movement in", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1417888020", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "31427", "us_name": "erebusman", "us_username": "erebusman", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>I was able to get some basic player and NPC behavior scripts in and now the player can move, as well as the various NPC&#8217;s move across the scene as intended!</p>\n <p class=\"separator\"><a href=\"http://2.bp.blogspot.com/-5-PWibbKQow/VINdLJWuhnI/AAAAAAAAEXg/jX5g7z8TIac/s1600/ld31_shot5.jpg\"><img src=\"https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F2.bp.blogspot.com%2F-5-PWibbKQow%2FVINdLJWuhnI%2FAAAAAAAAEXg%2FjX5g7z8TIac%2Fs1600%2Fld31_shot5.jpg&amp;container=blogger&amp;gadget=a&amp;rewriteMime=image%2F*\" alt=\"\" width=\"320\" height=\"244\" border=\"0\" /></a></p>\n <p>Going to take a break for a bit; combat will be programmed in next!</p>", "time": "December 6th, 2014 12:47 pm", "title": "Player movement + npc movement in"}