Grid Up!
Moving on to what will probably be the final screen arrangement. Navigation is pretty much done at this point, so I should probably switch over to building real level geometry, and then it’s on to tackling pathfinding!
I would use the built-in pathfinding of Unity if I had any idea how to use it. Whatever, I’ll write my own, and it’s going to be about as good as pacman (because I’m going to write it based on what I remember from how pacman navigation worked, hahaha)
