{"author_name":"erebusman","cat":"LD #31","comments":[],"epoch":1417884840,"likes":0,"metadata":{"p_key":"23969","p_author":"erebusman","p_authorkey":"31427","p_urlkey":"59371","p_title":"character sprites in","p_cat":"LD #31","p_event":"LD31","p_time":"1417884840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31427","us_name":"erebusman","us_username":"erebusman","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>So I decided to go against the 3d objects I had as placeholders and did some quick character sprites (only one frame of animation right now but if time permits I can enhance that after I have core game play in)<\/p>\n <p class=\"separator\"><a href=\"http:\/\/2.bp.blogspot.com\/-VYhnYYFQbbk\/VINQliQH_TI\/AAAAAAAAEXQ\/gTV0o4th9t0\/s1600\/ld31_shot4.jpg\"><img src=\"https:\/\/images-blogger-opensocial.googleusercontent.com\/gadgets\/proxy?url=http%3A%2F%2F2.bp.blogspot.com%2F-VYhnYYFQbbk%2FVINQliQH_TI%2FAAAAAAAAEXQ%2FgTV0o4th9t0%2Fs1600%2Fld31_shot4.jpg&amp;container=blogger&amp;gadget=a&amp;rewriteMime=image%2F*\" alt=\"\" width=\"320\" height=\"264\" border=\"0\" \/><\/a><\/p>\n <p>Unintentionally they look a little bit south-parky to me, which I like. I may play that up a bit more if I&#8217;m able to spend more time on it later.<\/p>\n <p>In any case now I&#8217;m ready to program in the core game play!<\/p>","time":"December 6th, 2014 11:54 am","title":"character sprites in"}