{"author_name": "Ace", "cat": "LD #31", "comments": [], "epoch": 1417880520, "likes": 2, "metadata": {"p_key": "24000", "p_author": "Ace", "p_authorkey": "10247", "p_urlkey": "59402", "p_title": "Mid evening progress", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1417880520", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "10247", "us_name": "Ace", "us_username": "ace", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>So, more progress happening. Still a couple of hours to go before I have to go sleep and I think this is heading in quite the right way.</p>\n <p>&nbsp;</p>\n <p><a href=\"http://i.imgur.com/PoYAKm7.png\"><img class=\"aligncenter\" src=\"http://i.imgur.com/PoYAKm7.png\" alt=\"That game\" width=\"762\" height=\"480\" /></a></p>\n <p>Still to come; Players, hot seating, actual winning conditions. And hopefully a boatload more of minigames, should be easier to pump those out when I&#8217;ve figured out a final implementation of the minigame interface.</p>\n <p>Right now, anyone could add another minigame to it with some work, nothing&#8217;s hardcoded there. This might be an issue if I want to do TCP based networking, since people could cheat easily&#8230;</p>\n <p>&nbsp;</p>\n <p>Either way, I&#8217;d say this is going rather well. It should be in a playable state before midnight, and I should have enough hours to add some bells and whistles later.</p>\n \n <p>Tags: <a href=\"http://ludumdare.com/compo/tag/progress/\" rel=\"tag\">progress</a>, <a href=\"http://ludumdare.com/compo/tag/screenshot/\" rel=\"tag\">screenshot</a></p>", "time": "December 6th, 2014 10:42 am", "title": "Mid evening progress"}