{"author_name": "tenpn", "cat": "LD #31", "comments": [], "epoch": 1417880460, "likes": 1, "metadata": {"p_key": "24001", "p_author": "tenpn", "p_authorkey": "1921", "p_urlkey": "59403", "p_title": "Scratching arond", "p_cat": "LD #31", "p_event": "LD31", "p_time": "1417880460", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "1921", "us_name": "tenpn", "us_username": "tenpn", "event_start": "1417737600", "event_key": "26", "event_name": "LD31"}, "text": "<p>I had known about Scratch (<a href=\"http://scratch.mit.edu\">http://scratch.mit.edu</a>) for a few years, but always thought it was a silly little thing for kids. Then I started volunteering at an after-school code club, teaching 9 and 10 year olds how to program through scratch. After I started exploring it in more detail, I found it was actually a powerful little package. Sure, it won&#8217;t scale that well, but it can handle some complex concepts such as prefabs, and it is incredibly fast to work in. I knocked up this game in about 90 minutes, maybe a little less, including drawing all the assets in scratch&#8217;s built-in paint package:</p>\n <p><a href=\"http://scratch.mit.edu/projects/37993058/\">http://scratch.mit.edu/projects/37993058/</a></p>\n <p>(I even love that the viewer has a button to see source and a button to fork the project into your own account, to hack around with!)</p>\n <p>I don&#8217;t think you could make a full-on LD entry in Scratch, but as a prototyping tool I think it&#8217;s really cool. Look past the kiddy-friendly interface, and see Scratch for its strengths.</p>", "time": "December 6th, 2014 10:41 am", "title": "Scratching arond"}