{"author_name":"bugninja","cat":"LD #31","comments":[],"epoch":1417880340,"likes":1,"metadata":{"p_key":"24003","p_author":"bugninja","p_authorkey":"8142","p_urlkey":"59405","p_title":"Basic path-finding done","p_cat":"LD #31","p_event":"LD31","p_time":"1417880340","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8142","us_name":"bugninja","us_username":"bugninja","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I think my\u00a0square is pretty smart. \u00a0He can get from point a to point b all on his own. \u00a0Makes a brief wrong turn here and there, but that&#8217;s just because he remembers what he did last time that worked. \u00a0Maybe a little forward thinking about his next move can change that. \u00a0Not implementing full A* for this because, at this point, the river never turns back on itself, it always goes forward, so the path-finding can be pretty simple.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2014\/12\/06\/basic-path-finding-done\/screenshot1-2014-12-06-0938\/\" rel=\"attachment wp-att-410615\"><img class=\"alignnone size-full wp-image-410615\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/screenshot1-2014-12-06-0938.gif\" alt=\"screenshot1-2014-12-06-0938\" width=\"408\" height=\"272\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 6th, 2014 10:39 am","title":"Basic path-finding done"}