Feeling dizzy yet?

I’ve made much progress in my game called “Kaleidoscope”!

S4

Designing levels is hard… They have to be symmetrical.

 

 

You control a polygon to collect shiny coins. Collect all 3 to complete the level, get points for fast completion. Sounds easy?

What if I told you that up isn’t always up and right isn’t always right? Directions change dynamically!

Oh, and the game has a cool level changing animation. Check out the previous post to see it.

I also have a livestream. Though atm I’m going to eat.