I’m in !

Forgot to say I am in ! Making some hexagonal roguelike with Unity3D.

I got the basic hexagonal stuff working this afternoon, with a start of generation of the levels.

test

 

Don’t know if I will be able to put much time on the project but I would like to make :

  • Some graphics for the player, enemies and potions
  • A basic GUI to display player and mob stats
  • The game going harder with player level

Let’s see what will be done, suspense 😀