{"author_name":"Truck","cat":"LD #31","comments":[],"epoch":1417854720,"likes":0,"metadata":{"p_key":"24304","p_author":"Truck","p_authorkey":"8368","p_urlkey":"59709","p_title":"This will end badly.","p_cat":"LD #31","p_event":"LD31","p_time":"1417854720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8368","us_name":"Truck","us_username":"truck","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I don&#8217;t have 48 hours!\u00a0 I have&#8230; I have no idea!\u00a0 And I&#8217;m a bit damaged from pikkojoulut.<\/p>\n <p>But I have an idea for a game mechanic and &#8211; let&#8217;s do it!<\/p>\n <p>(This will end badly (:\u00a0 )<\/p>\n <p>Game Mechanic Coding starts&#8230;. NOW!<\/p>\n <p>(Oh, I should announce the tools, yes:<\/p>\n <p>love2d \/ sublime text \/ git \/ sfxr \/ autotracker \/ Swanky Paint.<\/p>\n <p>(Swanky Paint:\u00a0 http:\/\/dime.lo4d.net\/dl\/swpaint\u00a0 &#8211; tho I have a beta and you probably can get one too if you&#8217;re interested.)<\/p>","time":"December 6th, 2014 3:32 am","title":"This will end badly."}