{"author_name":"Newt_","cat":"LD #31","comments":[],"epoch":1417839780,"likes":1,"metadata":{"p_key":"24466","p_author":"Newt_","p_authorkey":"34427","p_urlkey":"59873","p_title":"LD31: End of Night 1!","p_cat":"LD #31","p_event":"LD31","p_time":"1417839780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34427","us_name":"Newt_","us_username":"newt_","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Alright, I&#8217;m calling it a night somewhat early here so that I can wake up and seize the day fresh tomorrow! I&#8217;ve put about 3 hours of code into my game, and I&#8217;m fairly happy with the progress so far. I have a really strange idea, but I think it just might work! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I don&#8217;t want to be to specific just yet because my idea will probably change a whole lot over the next two days, but I can say it&#8217;s going to be almost completely story-driven, which is the polar opposite of my last LD game, so this will be interesting. \ud83d\ude00<\/p>","time":"December 5th, 2014 11:23 pm","title":"LD31: End of Night 1!"}