Progress so far, feeling good

I’m making a Donkey Kong style game, where instead of Donkey Kong throwing barrels at you, it’s snowballs rolling down at you.  To honor the “snowman” theme me and my teammate crux_f  were expecting.  Snowball physics works, being hit/dying works, going to the next level works, and there’s even some nice sounds and fancy snowfall particles.

Things I’ve noticed so far: Sounds help.  Big time.  Even if it is you blowing into your mic or making a derpy “HURK” noise for the death sound.

I’m doing this in 2.5d, meaning it’s a 3d world with platformer controls.  Feelin’ good, will be continuing work throughout the night!

Dev picture of my game, looking good so far!

Dev picture of my game, looking good so far!