{"author_name":"Ashtom","cat":"LD #31","comments":[],"epoch":1417833600,"likes":3,"metadata":{"p_key":"24515","p_author":"Ashtom","p_authorkey":"11851","p_urlkey":"59922","p_title":"Now with rocks\u2026 and a score!","p_cat":"LD #31","p_event":"LD31","p_time":"1417833600","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"11851","us_name":"Ashtom","us_username":"ashtom","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I have added rocks that appear gradually on screen.<\/p>\n <p>I think I making a self-contained world that is taking shape in front of the player&#8217;s eyes. I like where this is going. Hopefully I&#8217;ll execute this well enough.<\/p>\n <p>Oh and I added score! Right now the player gets 10 points every time an enemy leave the screen. I think it&#8217;s better than just a timer to measure how long you survived.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141206053745.png\"><img class=\"size-large wp-image-407755 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141206053745-550x309.png\" alt=\"LD31_Ashtom_20141206053745\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141206053745-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141206053745-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_Ashtom_20141206053745.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"December 5th, 2014 9:40 pm","title":"Now with rocks\u2026 and a score!"}