Entire Game on One Screen (now with snowmen!)
During the winter, in the not so distant future a disgruntled snowman sat alone in his laboratory. Still fuming at the human’s lack of respect for the mighty iconic snowman during Ludum Dare 31. The snowman plots it’s revenge.
Developing an army horde of mechanical, artificially intelligent, and maniacal snowmen to attack the puny humans and get revenge, they wreak havoc across the globe.
The entire human race is driven below ground and is forced to fight the snowmen with above ground canons, and destroy the snowy beasts before they can destroy the canons. There are only a few of these canons left.
Mysterious Christmas presents fall from the sky providing help and support for the humans.
Where do these gifts come from? Can the world be saved by the angered snowmen?
I’m going to keep it super simple. Tower defense style game, all on one screen, playable on your very own screen via a web browser! Wow how cool is that!
For the game play, there will be a single canon in the center of the screen. The barrel of the canon rotates to follow the mouse. When the player clicks the left mouse button a shot will be fired.
Evil snowmen will be spawned off screen and make their way slowly towards the canon. Upon reaching the base of the canon, the canon will begin taking damage until it is destroyed and the game is over. However, the player can destroy the snowmen before they reach the canon by firing at them.
The game will have a sort of Christmas vibe to it. Snowy field, with some snow covered rocks and pine trees about. If there is time to add power ups, they will be in the form of Christmas presents that the player has to shoot. The graphics throughout the game will have a relative low poly count, and cartoonish feel to them.
The game will be developed in Unity 3D to reach a variety of platforms. However the main platform will be the web. 3D meshes will be employed with just a diffuse texture map.