{"author_name":"Bcadren","cat":"LD #31","comments":[],"epoch":1417829460,"likes":0,"metadata":{"p_key":"24583","p_author":"Bcadren","p_authorkey":"29133","p_urlkey":"59992","p_title":"I\u2019m in","p_cat":"LD #31","p_event":"LD31","p_time":"1417829460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29133","us_name":"Bcadren","us_username":"bcadren","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Using Unity3D probably exclusively. I&#8217;m also streaming here:\u00a0http:\/\/www.twitch.tv\/bcadren<\/p>\n <p>My game is a tactical RPG set in a gladiatorial Arena such that instead of multiple battlefields, as is normal to the genre; there is only one. It&#8217;ll probably be a bit larger than one literal screen;\u00a0but it will be completely non-modal and arcade-like. Few roguelike elements; enemy randomization, drop randomization, etc.<\/p>","time":"December 5th, 2014 8:31 pm","title":"I\u2019m in"}