{"author_name":"FyberOptic","cat":"LD #31","comments":[],"epoch":1417823580,"likes":0,"metadata":{"p_key":"24728","p_author":"FyberOptic","p_authorkey":"36171","p_urlkey":"60137","p_title":"Old Tricks for Old Dogs","p_cat":"LD #31","p_event":"LD31","p_time":"1417823580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"36171","us_name":"FyberOptic","us_username":"fyberoptic","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;d considered trying out a stable build of LWJGL 3, but I feel a cold starting to drag me down a bit, so I think I&#8217;ll just stick with what I&#8217;m comfortable with. \u00a0I threw the basic example code from the wiki for LWJGL 2.9.1 into a new project to set up the git repository, so I should be ready to rock. \u00a0At least,\u00a0assuming I can pull any ideas out of my brainmeats this time, which didn&#8217;t work out so well last time, where I didn&#8217;t write a single line of code! \u00a0But LD29 before that was great, as was Mini-LD52. \u00a0So hopefully this one will get me back on\u00a0the Ludum Dare\u00a0track!<\/p>","time":"December 5th, 2014 6:53 pm","title":"Old Tricks for Old Dogs"}