{"author_name":"agentultra","cat":"LD #31","comments":[],"epoch":1417821360,"likes":0,"metadata":{"p_key":"24808","p_author":"agentultra","p_authorkey":"36109","p_urlkey":"60220","p_title":"Somnambulism","p_cat":"LD #31","p_event":"LD31","p_time":"1417821360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"36109","us_name":"agentultra","us_username":"agentultra","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ll be joining in. Although I have a busy weekend and a life. However I can steal away the wee hours and put something together. It will be fun! Like a walking through a dream.<\/p>\n <p>I might do this in SDL2\/PhysFS\/C as I&#8217;m rather familiar with the APIs these days. However I&#8217;ve wanted to do something in HTML5\/JS for a while because it makes sharing so dang easy. I just wish the gamepad and audio support were there (soon!). But if I&#8217;m honest with myself I will probably just use Unity so I don&#8217;t have to bother with coding all of the plumbing, managing assets, etc.<\/p>\n <p>Whatever makes life easier, right?<\/p>\n <p>The rest:<\/p>\n <ul>\n <li>Pixelmater<\/li>\n <li>Pixen<\/li>\n <li>Tiled<\/li>\n <li>Autotilegen<\/li>\n <li>sfxr<\/li>\n <li>Renoise<\/li>\n <\/ul>","time":"December 5th, 2014 6:16 pm","title":"Somnambulism"}