{"author_name":"BunkeyInteractive","cat":"LD #31","comments":[],"epoch":1417820340,"likes":0,"metadata":{"p_key":"24850","p_author":"BunkeyInteractive","p_authorkey":"40313","p_urlkey":"60262","p_title":"I\u2019m in too!","p_cat":"LD #31","p_event":"LD31","p_time":"1417820340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"40313","us_name":"BunkeyInteractive","us_username":"bunkeyinteractive","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>My last LD game was simple, but I don&#8217;t want that to change with this one. My goal is to make something simple and polished this time around.<\/p>\n <p>My tools:<\/p>\n <p>Unity Pro 4.6<\/p>\n <p>Blender (If necessary)<\/p>\n <p>Paint.Net<\/p>\n <p>Audacity<\/p>\n <p>&nbsp;<\/p>","time":"December 5th, 2014 5:59 pm","title":"I\u2019m in too!"}