{"author_name":"Knighty","cat":"LD #31","comments":[],"epoch":1417819680,"likes":0,"metadata":{"p_key":"24864","p_author":"Knighty","p_authorkey":"3733","p_urlkey":"60276","p_title":"I\u2019m in","p_cat":"LD #31","p_event":"LD31","p_time":"1417819680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3733","us_name":"Knighty","us_username":"knighty","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><em>Tools and stuff I&#8217;ll be using:<\/em><br \/>\n &gt; <a href=\"http:\/\/www.flashdevelop.org\/\" target=\"_blank\">FlashDevelop<\/a><br \/>\n &gt; <a href=\"http:\/\/useflashpunk.net\/\">Flashpunk<\/a><br \/>\n &gt; <a href=\"http:\/\/www.mapeditor.org\/\" target=\"_blank\">Tiled<\/a><br \/>\n &gt; <a href=\"http:\/\/www.humanbalance.net\/gale\/us\/\" target=\"_blank\">GraphicsGale<\/a>, <a href=\"http:\/\/www.getpaint.net\/\" target=\"_blank\">Paint.NET<\/a><br \/>\n &gt; <a href=\"http:\/\/www.bfxr.net\/\" target=\"_blank\">bxfr<\/a><br \/>\n &gt; <a href=\"http:\/\/www.goldwave.ca\/\" target=\"_blank\">goldwave<\/a><br \/>\n &gt; <a href=\"http:\/\/www.drpetter.se\/project_musagi.html\" target=\"_blank\">Musagi<\/a>, <a href=\"http:\/\/studiopixel.sakura.ne.jp\/pxtone\/index.html\">pxTone <\/a>or <a href=\"http:\/\/codeminion.com\/blogs\/maciek\/2008\/05\/cgmusic-computers-create-music\/\" target=\"_blank\">cgMusic<\/a> (maybe)<\/p>\n <p>This is some base code I&#8217;ll be starting with.<br \/>\n <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/6822849\/Knighty_LD31_base.zip\" target=\"_blank\">Download<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/%e2%98%83\/\" rel=\"tag\">\u2603<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flashpunk\/\" rel=\"tag\">flashpunk<\/a><\/p>","time":"December 5th, 2014 5:48 pm","title":"I\u2019m in"}