{"author_name":"zatyka","cat":"LD #31","comments":[],"epoch":1417816800,"likes":0,"metadata":{"p_key":"24926","p_author":"zatyka","p_authorkey":"14357","p_urlkey":"60340","p_title":"I can\u2019t not Ludum Dare","p_cat":"LD #31","p_event":"LD31","p_time":"1417816800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14357","us_name":"zatyka","us_username":"zatyka","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;be been counting down the days until I get to put\u00a0my Ludum Dare hat* on for the 8th\u00a0time. \u00a0There&#8217;s tons of tools I might use, but here&#8217;s what&#8217;s most likely:<\/p>\n <ul>\n <li>Engine &#8211; Construct 2 with the same <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/4756521\/LD31StarterFile-V1.capx\">boilerplate<\/a> file from the last LD<\/li>\n <li>Graphics &#8211; Paint.net<\/li>\n <li>Sound &#8211; bfxr<\/li>\n <li>Audio &#8211;\u00a0Bosca Ceoil or cgMusic if I run low on time (probably)<\/li>\n <\/ul>\n <p>Let&#8217;s make some games!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>*not an actual hat<\/p>\n <p>&nbsp;<\/p>","time":"December 5th, 2014 5:00 pm","title":"I can\u2019t not Ludum Dare"}