{"author_name":"Orangy Tang","cat":"LD #31","comments":[],"epoch":1417805280,"likes":0,"metadata":{"p_key":"25053","p_author":"Orangy Tang","p_authorkey":"37","p_urlkey":"60467","p_title":"Team entry go!","p_cat":"LD #31","p_event":"LD31","p_time":"1417805280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"37","us_name":"Orangy Tang","us_username":"orangy-tang","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>It&#8217;s time for the mandatory &#8220;I&#8217;m in&#8221; pre-compo post! This time I&#8217;ll be entering into the Jam, with our little 3 person team working at the google campus in london, so huge thanks to Liz for organising the event!<\/p>\n <p>Since this will be a team effort, I&#8217;ve put my custom engine to one side for this one and we&#8217;ll be using Unity instead, as hopefully that&#8217;ll mean less waiting around for me while I get the programming done. Of course I may have shot myself in the foot there as I&#8217;m not hugely familiar with unity, and even less familiar with it&#8217;s 2d and new UI stuff.<\/p>\n <p>Goals for this Jam:<br \/>\n 1. Get something playable and fun.<br \/>\n 2. Get something with some proper levels, content and art.<br \/>\n 3. Proper menus &amp; flow.<br \/>\n 4. Maaaaybe some sound fx.<br \/>\n 5. Take lots of screenshots over time for a low-tech timelapse.<\/p>\n <p>Good luck everyone!<\/p>","time":"December 5th, 2014 1:48 pm","title":"Team entry go!"}