{"author_name":"YourLocalFax","cat":"LD #31","comments":[],"epoch":1417802460,"likes":0,"metadata":{"p_key":"25097","p_author":"YourLocalFax","p_authorkey":"503361","p_urlkey":"60511","p_title":"Already In \u2013 What I\u2019ll Be Using!","p_cat":"LD #31","p_event":"LD31","p_time":"1417802460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"503361","us_name":"YourLocalFax","us_username":"YourLocalFax","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ll be programming in Java and Score, using my own libraries Artifakt and Curl.<\/p>\n <p>For anyone who&#8217;d like to know:<\/p>\n <ul>\n <li>Artifakt is my in-progress Java game library written around LWJGL 2. It&#8217;s being filled with a bunch of pretty features, but what&#8217;s important is\u00a0the management of game states (scenes, as they&#8217;re called), input handling, OpenAL audio, a File wrapper similar to that of libGDX, and the\u00a0an easy-to-use Sprite Batch for 2D rendering. It can do more, but that&#8217;s about all I plan to use this Ludum Dare so it&#8217;s all I care about mentioning.<\/li>\n <li>Score is my also-in-progress scripting language written in Java for Java. It&#8217;s not the most advanced or well-optimized language ever, but it seems to perform well\u00a0when I use it and it has some convenient features that I plan to expand upon more in the future.<\/li>\n <\/ul>\n <p>If all goes well, I plan to write\u00a0my entire Ludum Dare entry in Score to prove it can handle it (and to stress test it because I really need to do that before I implement much else).<\/p>\n <p>Artifakt and Score are on github (<a title=\"Artifakt\" href=\"https:\/\/github.com\/YourLocalFax\/Artifakt-Atmosphere\" target=\"_blank\">Atmosphere<\/a> and\u00a0<a title=\"Score\" href=\"https:\/\/github.com\/YourLocalFax\/Score-Flat\" target=\"_blank\">Score<\/a>).<\/p>\n <p>I will also be using\u00a0<a title=\"Curl\" href=\"http:\/\/www.mediafire.com\/download\/p3vvf81uppi5hce\/Curl.zip\" target=\"_blank\">Curl<\/a>, my simple wrapper around Artifakt that allows Score to directly access Artifakt cleanly.<\/p>\n <p>The most recent versions of these can be downloaded (as jars and native files) <a title=\"here\" href=\"http:\/\/www.mediafire.com\/download\/7j9vd4jio7c084k\/Ludum_Dare_Files.zip\" target=\"_blank\">here<\/a>.<\/p>","time":"December 5th, 2014 1:01 pm","title":"Already In \u2013 What I\u2019ll Be Using!"}