{"author_name":"Andrew Quartermain","cat":"LD #31","comments":[],"epoch":1417794720,"likes":0,"metadata":{"p_key":"25143","p_author":"Andrew Quartermain","p_authorkey":"505054","p_urlkey":"60557","p_title":"I\u2019m in","p_cat":"LD #31","p_event":"LD31","p_time":"1417794720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505054","us_name":"Andrew Quartermain","us_username":"Andrew Quartermain","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;m in for my second Ludum Dare compo &#8211; tomorrow!<\/p>\n <p>I&#8217;ll be using:<\/p>\n <ul>\n <li>Java and libGDX for the code<\/li>\n <li>Eclipse for the IDE<\/li>\n <li>GIMP for graphics<\/li>\n <li>Zynewave Podium and Audacity for audio\/music<\/li>\n <li>Tiled for level design<\/li>\n <li>Tea and biscuits for nourishment<\/li>\n <li>Alarm Clock Plus for waking up<\/li>\n <li>Brandy for toasting a submitted game and\/or drowning sorrows on Sunday night.<\/li>\n <\/ul>\n <p>I&#8217;m planning to go for something fairly simple, try and get the nuts and bolts all worked out on the Saturday and focus on polishing graphics, making music, designing levels and any &#8220;miscellaneous tasks&#8221; on Sunday. That&#8217;s the plan anyway. Can&#8217;t wait.<\/p>","time":"December 5th, 2014 10:52 am","title":"I\u2019m in"}