{"author_name":"gnarlorxts","cat":"LD #31","comments":[],"epoch":1417789860,"likes":0,"metadata":{"p_key":"25176","p_author":"gnarlorxts","p_authorkey":"503837","p_urlkey":"60590","p_title":"I\u2019m in.","p_cat":"LD #31","p_event":"LD31","p_time":"1417789860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"503837","us_name":"gnarlorxts","us_username":"gnarlorxts","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Just thought I&#8217;d pop in and say hello &amp; notify that I will be entering into the compo. \u00a0This is my first game jam, though I have been a game developer for quite some time (coder, not graphics) so I am really looking forward to seeing how this goes (depending on the theme that is chosen.) \u00a0I am not using any previously built engine for the competition as I will be coding my engine as soon as the compo is underway. \u00a0The tools that I will be using are as follows:<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Unity 3D (2D)<\/strong><\/p>\n <p><strong>Graphics Gale<\/strong><\/p>\n <p><strong>BFXR<\/strong><\/p>\n <p><strong>Adobe Photoshop<\/strong><\/p>\n <p><strong>Audacity<\/strong><\/p>\n <p>Good luck to all, and happy gaming.<\/p>","time":"December 5th, 2014 9:31 am","title":"I\u2019m in."}