{"author_name":"ElzingaT","cat":"LD #31","comments":[],"epoch":1417700340,"likes":0,"metadata":{"p_key":"25408","p_author":"ElzingaT","p_authorkey":"10577","p_urlkey":"60824","p_title":"In for the jam!","p_cat":"LD #31","p_event":"LD31","p_time":"1417700340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10577","us_name":"ElzingaT","us_username":"elzingat","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>It&#8217;s been awhile since I&#8217;ve done one of these but I&#8217;ve got the weekend free so I figured I&#8217;d spend it doing game development. I&#8217;ll be designing and prototyping by myself and then have a friend or two help out with final artwork and some sound later in the weekend. I&#8217;m planning on aiming for mobile platforms but I might do a web version as well.<\/p>\n <p>I&#8217;ve been messing around with the new UI Canvas stuff from the Unity 4.6 update so I&#8217;m planning on using those objects for some 2D game development.<\/p>\n <p>Tools:<br \/>\n Engine &#8211; Unity 4.6<br \/>\n Language &#8211; C#<br \/>\n Art &#8211; Photoshop<br \/>\n Sound &#8211; ?<\/p>","time":"December 4th, 2014 8:39 am","title":"In for the jam!"}