My 1st Ludum Dare >>=

This will be my first attempt at the Ludum Daré 😉 I’m writing (almost) everything from scratch in Haskell. I have some stub game code to start from that includes opengl bindings, windowing, keyboard, mouse and joystick control. All of that amounts to me being able to control a sprite of a grim reaper using my joystick:

pink reaper joystick

In my toolchain I’m using vim for editing, ghc for compilation, hdevtools for quick error checking, steeloverseer for file watching / automatic recomp, and photoshop for image editing. If all goes well I should have a very minimal game without sound by the end of the weekend. Let’s hope! :)

Tags: schell

Comments

hexagore
04. Dec 2014 · 08:53 UTC
That’s two Haskell entries I’ve seen so far! Good luck :)
marsermd
04. Dec 2014 · 10:51 UTC
You are kick-ass crazy) Good luck and have your own, haskellish kind of luck)
marsermd
04. Dec 2014 · 10:52 UTC
You are kick-ass crazy) Good luck and have your own, haskellish kind of fun)