{"author_name":"Joris","cat":"LD #31","comments":[{"author_name":"","time":"December 1, 2014 7:29 pm","epoch":1417480140,"text":"\ud83d\ude00","spam":"N"}],"epoch":1417479900,"likes":1,"metadata":{"p_key":"25689","p_author":"Joris","p_authorkey":"38149","p_urlkey":"61110","p_title":"My First LD","p_cat":"LD #31","p_event":"LD31","p_time":"1417479900","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"38149","us_name":"Joris","us_username":"joris","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I have decided to participate in the upcoming LD! Unfortunately, I couldn&#8217;t make it last time, but I did take part in the latest Bacon GameJam. I was very excited, as this was my first jam. I think I aimed too low, causing the gameplay to be a little dull at times. However, I ended up finishing 9th with <a href=\"https:\/\/bacongamejam.org\/jams\/bacongamejam-08\/305\/\">The Millionth Visitor<\/a>.<\/p>\n <hr \/>\n <h3>Tools<\/h3>\n <p>Although I have not yet decided what exact tools I will be using, I probably won&#8217;t be using Unity again. It is a great tool, but I don&#8217;t really enjoy working in it. I will probably create a HTML5 canvas game in either Dart, Haxe or TypeScript (anything to get away from Javascript). As for the audio, I will have a go at composing my own music in AudioSauna and I will resort to BFXR when it comes to soundFX. If I have to draw any graphics (not my fort\u00e9) I will stick to Paint.NET (or Photoshop if I&#8217;m looking for some specific effect).<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/html5\/\" rel=\"tag\">html5<\/a><\/p>","time":"December 1st, 2014 7:25 pm","title":"My First LD"}