Mmm. Jam.

Not my first lap around the track; probably the first with a plan though :)

Tooling ultimately dependent on theme selection but likely involves some combination of:

And will almost certainly blow this budget but some things I’m going to try to limit:

  • Core: 1 hour
  • Mechanics: 5 hours
  • In-game UI: 1 hour
  • Non-game UI: 1 hour
  • Assets: 6 hours
  • Deployment: 2 hours
  • Website: 2 hours

Deployment targets will (likely) be limited to:

  • the Web (HTML5 or Unity® Web Player) and/or
  • Windows™ and/or
  • GNU/Linux and/or
  • Android™

G’Luck to all!

=D