{"author_name":"Root","cat":"LD #31","comments":[{"author_name":"FacticiusVir","time":"November 28, 2014 3:16 pm","epoch":1417205760,"text":"What graphics libraries are you using? The only thing you&#8217;ll get &#8220;out of the box&#8221; with the Base Class Library for C<br \/>\n # is GDI &amp; WPF&#8230;","spam":"N"}],"epoch":1417201860,"likes":0,"metadata":{"p_key":"25874","p_author":"Root","p_authorkey":"28872","p_urlkey":"61295","p_title":"My 2nd time, hopefully not a grime.","p_cat":"LD #31","p_event":"LD31","p_time":"1417201860","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"28872","us_name":"Root","us_username":"root","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Heyo everybody! This is indeed my second participation in the Ludum Dare game jam. Last time I used GameMaker:Studio. Now\u00a0is time for some &#8220;hardcore fancy&#8221; coding from scratch. This is what I decided to use:<\/p>\n <ul>\n <li>Language and libs: C# and its default libraries (This is going to be pain)<\/li>\n <li>Image editing: Paint.NET<\/li>\n <li>Music creation:\u00a0Bosca Ceoil<\/li>\n <li>Sound Effects: SFXR<\/li>\n <li>My aliveness: Coffee<\/li>\n <li>Ideas: Time it takes me to get to the store and back<\/li>\n <\/ul>\n <p>See you guys, have a nice day\/night\/whatever!<\/p>","time":"November 28th, 2014 2:11 pm","title":"My 2nd time, hopefully not a grime."}