hi, i’m in.

This time around, i haven’t decided yet, i’m either using:

ENGINE:

Flashpunk/as3, with flashdevelop and air/sdk. -Chevy Ray is responsible for flashpunk! thanks Chevy! (good luck with your unity stuff)

SOUND:

audacity, sounds by (me)!

IMAGES:

paint.net is still my favorite pixel editor.

CODEXUS:

tile editor by tyler moltz. Thanks tyler!

preloader/button(if i need it) by noel berry. gl noel!

NOTES:

notepad++;using chronolapse for timelapse; If you have interest in me streaming, ask. :-) i will definitely timelapse. 😀

or:

ENGINE and IDE:

c++/sdl2/visualstudio2013express

SOUND:

audacity, sounds by (me)!

IMAGES:

paint.net is still my favorite pixel editor.

CODEXUS:

if this is the route i take i’ll be using the libraries extensions, mixer, image, ttf, foo.productions tile editor, and other bits from his tuts. I’m brand new at c++ so, not sure yet on this.

NOTES:

notepad++;using chronolapse for timelapse; If you have interest in me streaming, ask. :-) i will definitely timelapse. 😀

-Commanderstitch

I made this for LD31!

funz!

funz!

Tags: cat, Commodore 64, crazy clutterpixelness, deathstar, dezzles, energydrink, goat, laptop, ld31, McFunkypants, neilogd, notch, potato, potato salad, pov, SOS, Space Invaders, wallpaper

Comments

26. Nov 2014 · 04:04 UTC
C++, good learning experience!