{"author_name":"Quote Unquote","cat":"LD #31","comments":[],"epoch":1416857700,"likes":0,"metadata":{"p_key":"25944","p_author":"Quote Unquote","p_authorkey":"505232","p_urlkey":"61366","p_title":"Obligatory \u201cI\u2019m in\u201d!","p_cat":"LD #31","p_event":"LD31","p_time":"1416857700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505232","us_name":"Quote Unquote","us_username":"Quote Unquote","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>It&#8217;s been a couple jams since I last participated, but I&#8217;ve since been busy!<\/p>\n <p>I&#8217;ve been playing around with LibGDX, and I recently participated in Codeday Portland 2014 with a group of friends. We might be participating as a team in the Jam this year, but that depends on whether or not we can get it together in time. If you&#8217;re interested, our project is hosted at https:\/\/www.github.com\/TTSpaxxy\/Codeday. It&#8217;s a Black Friday-themed tower defense game. It&#8217;s pretty unfinished, but we had a lot of fun making it.<\/p>\n <p>Even if it falls though, however, I plan on participating anyway.<\/p>\n <p>My tools of the trade (Not counting whatever the rest of the team plans on using):<\/p>\n <p>IntelliJ IDEA<\/p>\n <p>LibGDX (And whatever modules I see fit to use)<\/p>\n <p>GIMP<\/p>\n <p>sfxr<\/p>\n <p>stuff<\/p>\n <p>things<\/p>\n <p>&#8230;<\/p>\n <p>Whatever happens, I&#8217;m really looking forward to this year&#8217;s competition!<\/p>","time":"November 24th, 2014 2:35 pm","title":"Obligatory \u201cI\u2019m in\u201d!"}