{"author_name":"HoboMechanistic","cat":"LD #31","comments":[],"epoch":1416818160,"likes":0,"metadata":{"p_key":"25955","p_author":"HoboMechanistic","p_authorkey":"38275","p_urlkey":"61377","p_title":"I\u2019m in (again)! :D","p_cat":"LD #31","p_event":"LD31","p_time":"1416818160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"38275","us_name":"HoboMechanistic","us_username":"hobomechanistic","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Second time in Ludum Dare, hoping to improve this time around a last time UI issues kept me from doing as well as I wanted.<\/p>\n <p>Might be doing the jam over the compo this time with a few people! Try some team work. We shall see! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Engine: Unity<\/p>\n <p>Langauge: C#<\/p>\n <p>IDE: Visual Studio<\/p>\n <p>I&#8217;m still working with my first Ludum Dare entry in my free time, trying to improve on it \ud83d\ude00<\/p>","time":"November 24th, 2014 3:36 am","title":"I\u2019m in (again)! :D"}