{"author_name":"frogcheese","cat":"LD #31","comments":[],"epoch":1416639600,"likes":1,"metadata":{"p_key":"25970","p_author":"frogcheese","p_authorkey":"25059","p_urlkey":"61392","p_title":"I\u2019m out\u2026","p_cat":"LD #31","p_event":"LD31","p_time":"1416639600","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"25059","us_name":"frogcheese","us_username":"\/author\/frogcheese\/","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ve managed to take part four times in a row now, but this time it&#8217;s a no-go.<\/p>\n <p>It&#8217;s a bit of a bummer&#8230; but on the upside, the reason I can&#8217;t participate is because I&#8217;ll be busy lounging around sun drenched tropical beaches this december. So I guess everything weighs itself out.<\/p>\n <p>Anyway, if you&#8217;re thinking of taking part and you use LibGDX, I&#8217;ve put up <a title=\"MightyCroak!\" href=\"https:\/\/github.com\/p-dahlback\/mighty-croak\" target=\"_blank\">the codebase I used last time on GitHub<\/a>. You can use it\u00a0if you want to. I&#8217;ll probably start adding\u00a0some more stuff to it in the weeks leading up to LD32, but for now it&#8217;s the same stuff I used in LD30.<\/p>\n <p>Good luck to all you jammers out there! And make sure to catch\u00a0some sleep this time, will ya? <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"November 22nd, 2014 2:00 am","title":"I\u2019m out\u2026"}