{"author_name":"MetroidMan347","cat":"October Challenge 2014","comments":[],"epoch":1414320900,"likes":3,"metadata":{"p_key":"26099","p_author":"MetroidMan347","p_authorkey":"6807","p_urlkey":"61522","p_title":"I\u2019ve been making Progress!","p_cat":"October Challenge 2014","p_event":"LD30","p_time":"1414320900","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"6807","us_name":"MetroidMan347","us_username":"metroidman347","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I have a habit of restarting the same project over and over and over and over and over again. I usually find it easier than trying to fix problems so heavily ingrained into the project. I&#8217;ve been restarting this project forever and I&#8217;m proud to say that four days ago I started the final version.<\/p>\n <p>For a very long time I&#8217;ve wanted to make a 2D re-imagining of the Minecraft Minigame, <a title=\"Spleef\" href=\"http:\/\/minecraft.gamepedia.com\/Spleef\">Spleef<\/a>\u00a0as a sort of Tech Demo for an online multiplayer engine. It brings me tremendous pleasure to say that earlier tonight the game finally reached playable status. The game can be won\/lost and near everything works flawlessly.\u00a0The game should see release before the month is out, and I can&#8217;t wait.<\/p>\n <p>October Challenge, here I come.<\/p>","time":"October 26th, 2014 5:55 am","title":"I\u2019ve been making Progress!"}