NAILER – Native Application Installer / Launcher
I’ve been working on some software that is meant to reduce the effort it takes to test native applications. I’m sure many of you know how most native games here are released – they’re packaged together in an archive that has to be opened and fully extracted before running the game. Many people are possibly turned off by the amount of work it takes to run a simple game, some might even avoid testing such games.
To tip the scale towards native games (in the name of the undisputedly superior experience and technological variety such games can provide), I’ve developed an application that can generate a self-extracting archive. But it’s one that supports building custom user interfaces and doing background extraction of game files so that games can be opened with just one click.
This is how the interface can look (it’s fully customizable):

First game package ever built (Windows version of my LD30 game: Connected Worlds – The Adventure) (Dropbox mirror)
More info (source, SDK, backstory) at blog.sgscript.org.