Post-mortem: Go for the bread

Pily is a kid who has to go for the bread. In the way he can die because to go for the bread has his dangerous, for example spikes or meteors. , if he dies he go to the gray died world (he becomes phantom), the world change and in 3 seconds he resurrect but if he dies in the died world you lose the game.

2014-08-29 14_39_41-Application2014-08-29 14_39_54-Application

 

Play it here : http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=17946

 

FIRST DAY: FRIDAY

The theme was given at 3 am zzzzzzz. I just thought to watch the theme and going to sleep maybe i can get an idea sleeping :P. I saw the theme and i went to sleep, in the morning i was thinking idea until zzzzzz so when i woke up , i got a new idea!

 

SECOND DAY: SATURDAY

The idea was a game of a character in 2 worlds (lived and dead) both worlds (they are similar but different) and they are connected in x and y positions for the character so the map design was not easy.

 

I started with rectangle map papers  for doing the map, that was great!, I got 2 maps that it looked match more or less and different..

20140901_193846

 

Next, to know is thhe size of the tiles. So first I decided to do the character size.

I took a paper and I started to scratch. This was a good thing . Because it’s about death, I remembered the grim funny “billy and mandy” cartoon so I decided to do a character with Billy style :D, I called Pilly who loves the bread as much as i do :P, yeah, bread power!!.

20140901_202957

 

I decided to use Multimedia Fusion 2 (MMF2) in this ld because i bought in a humble bundle and i wanted to learn it. The problem i didn’t know how to use it yet :S, so i watched several tutorials for the basic

And i got some problems to get used to MMF2 and implement different features( not normal features) like save position between transactions in worlds and movement controls, collisions stuffs and I couldn’t export to web :(. So next time I will take some days before to know what can i do with the tools.

Anyway I finished the main character and the basic mechanic :D.

 

SUNDAY

Designning more maps and the mechanics, this day was good, some problem doing the music but i got something funny 😀 haha that match with the game character and the bread.

I got problem with the Artificial intelligence stuffs for meteors with MMF2 and it was given me strange bugs, maybe because the pixel levels..

Anyway i got to finish and I was laughing a lot times when i played, something that few games get on me.

 

Finally, if someone know something that i can improve and they can give me advices I would appreciate it. Thanks! I hope that you like this post-mortem orr how-to .. thing not sure what I wrote yet 😛 but I looked cool in this way (day per day).

Comments

01. Sep 2014 · 17:38 UTC
If someone can tell me what I wrote I will appreciate too! not sure if it’s a post-mortem haha